Market Games / Insights
Insights

Perspectives on market-powered games.

Where regulation, real markets and game design meet. Long-form thinking from the Market Games team, plus company news, product updates and event announcements.

Latest

5 articles

REEVO partners with Market Games

REEVO partners with Market Games: Tap Markets and Tap Trading join the REEVO platform

REEVO adds both titles to its aggregation platform, giving its operator network a new instantaneous prediction gaming category through one integration. Meet both teams at SBC Summit Lisbon, 29 September to 1 October.

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What a Market Games Category Looks Like Inside a Casino Lobby

What a Market Games Category Looks Like Inside a Casino Lobby

A walkthrough of our interactive lobby demo: why market-powered games deserve their own tab, how the home row is built one tile per market, where the real-price titles sit, and what a lobby team actually receives to ship it.

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Built to Be Verified: Why Fairness in Market-Powered Games Has to Be Proof, Not a Promise

Built to Be Verified: Why Fairness in Market-Powered Games Has to Be Proof, Not a Promise

Casino fairness has always been a certificate. When the outcome is a real price, the player should see the price, the exact tick their bet ran on, and proof nobody rewrote it afterwards. How Rate Integrity puts that proof on the result screen.

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The Market Is Becoming the Game: Inside the Convergence of Trading, Prediction Markets and iGaming

The Market Is Becoming the Game: Inside the Convergence of Trading, Prediction Markets and iGaming

We researched 45 companies across crash games, prediction markets, crypto trading and crypto casinos, mapped them on a competitive quadrant and asked whether market-powered games are a distinct category. The top-right corner is occupied, but by very few.

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When Trading Meets Gaming: Can Blockchain Solve the Regulatory Grey Zone?

When Trading Meets Gaming: Can Blockchain Solve the Regulatory Grey Zone?

Blockchain does not remove the regulatory boundary between trading and gaming, but it can make the product transparent, non-custodial and auditable enough that each regulator can evaluate the part it actually cares about.

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